| Figure 1: Accepting a Quest |
Let's pick "Mako Reactor No.5", "Weapon Upgrade", "Armor Upgrade", "Common Relic Draw" and "Rare Relic Draw". We can only do 5 at a time in FFRK, and these are great to get us started.
-TIP!- Finishing quests is a great way to get mythril early, but they can only be completed *AFTER* you accept them. Keep this in mind before heading out to new dungeons *OR* crafting/honing new abilities!
After this, click on the "Relic Draw" option (Altar looking icon at the far right of the menu bar) and you'll get a screen that may look similar to Figure 2.
| Figure 2: Relic Banner Screen |
- Different banners have different drop rates for different items, although it is still possible to get items not featured in them. The featured items simply enjoy a slightly boosted chance to be drawn from that particular banner versus any other banner.
- To put this into perspective, you have about a 1% chance to draw any of the featured 5* relics over regular relics of the same rarity. So, it's more likely you'll draw the 4-point Shuriken from the banner that features it than, say, a Genji Shield (IV) which isn't featured on any of the banners currently on display (ignore the free relic draw picture, it's static, and the shield is no longer "featured" there).
- It goes without saying that you'll more often than not receive items of lesser rarity than those featured in any Banner. In the Common Relic draw, it is normal for you to get 1* or 2* items, occasionally a 3* item, rarely a 4*, and a statistical anomaly -yet- a possibility for you to get a 5* item from it.This is mostly due to the fact that it's free, but also because of the large item pool that it must select from. That said, it happens, and quite a bit it seems! Just not to you, or me, heh.
| Figure 3: Relic Draw Options |
- Rare relic draws will always net you an item of 3* rarity or higher. You'll have about a 65% chance to get a 3* on every draw (henceforth affectionately called a "pull") , around 25% to get a 4* and 10% to get a 5*, but the caveat is that they cost you 5 mythril, the in-game premium currency of FFRK. Don't worry though, the game hands these out like candy for almost anything you do, so it's a matter of patience and time before you're raking in the mythril.
- If you don't have a lot of patience or may want a particular relic right away, but you do have some deep pockets, you may want to consider purchasing "gems" with real world money and proceed to pull at your own leisure. Take note that this game is not cheap compared to other F2P's and it will cost you USD$2.99 for just 1 relic pull. There is however, one special occasion at the launch of any new banner, where your first draw with gems will only cost you USD$0.99 (100 gems), as can be appreciated in Figure 3.
- Lastly, you have 3 Relic Draw options to choose from. You can either pull 1 for 5 mythril (or 100 gems), 3 for 15 mythril (or 900 gems), or 11 for 50 mythril (3000 gems).
- It goes without saying, and is my strongly biased opinion, that the 11x pull is by far the best choice in most situations, as you always get 1 free draw out of it for the price of 10. There may be some convenient situations where you may consider drawing 1 or 3 sometimes, say, if you're lacking RS for an event realm that's coming up and you only have 20 mythril. You may want to spend them on the featured banners from that event to chance upon pulling some decent synergy gear.
| Figure 4: Creating Abilities |
After the quests have been completed, we now have 2 empty quest slots which means we can pick 2 new ones to replace the ones we just completed. I highly recommend choosing the quests "Create Blizzard" and "Create Boost". We're picking Blizzard for the free mythril, but Boost is possibly the only very early game ability you'll be using throughout the entirety of the game, even in high level dungeons. It increases the physical attack power of the target by 25% for 25 seconds.
As you can see from Figure 4, I still don't have enough orbs to craft Boost, but we'll get those in no time. Orbs and Abilities have rarity stars just like items do. The higher the stars, the rarer the item/orb/ability is, and the harder it is to obtain them.
Well then, time to proceed to our first couple of classic story missions!
